"Water Blade" Dagger +4(w/ d6 damage to all creatures) User gain Free Action while in water, Water Breathing when dagger is held, and Control Weather over open water once per month(16th level). Fire using/dwelling creatures save vs Death Magic when hit or lose 1/2 current hit points... Once per day Speak w/Aquatic Beings for 1 hour, weilder may summon aquatic creatures equal in total HD to weilder's level once per week. Double all spell levels when casting water-based spells..! - Lost on Selune - "Battle Bucklers" Buckler +1(when struck, generates a Shield spell for 5 rounds) "Terrible Chains" 20-30ft chains, users may wield them as if they were casting the Bind spell, with a to-hit equal to the wielder's THAC0. "Sorcerer's Bane" Quarterstaff(when striking a magical item or spell, casts Dispel Magic at 12th level, once per day total use...) "Chalice of Life" Gold and Silver goblet(water blessed within it becomes two droughts of healing potion(d8+1). "Bloodlust Weapon" Any weapon enchanted as per Ring of Vampiric Regeneration... "Mundane Great Mail" Plate mail(1 per day, casts Anti-Magic Shell 10ft diameter for 10 rounds if wearer hit with Mage spell)